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  • Blush Customer Story with Playable
    Grow Customer Value

    Blush

    Blush is breaking taboos and achieving great marketing results one gamification campaign at a time.

    DFS Customer Story with Playable
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    DFS

    DFS reshaped their digital marketing journey for shoppers using gamification, and they partnered with Playable to do it.

    Thorpe Park case story with Playable featured image.
    Keep Existing Customers

    Thorpe Park

    Thorpe Park, the UK’s ‘most thrilling theme park’, has been tackling their queue management using Playable's gamification platform.

    Oomi Customer Story with Playable
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    Oomi

    Finnish energy supplier improved conversion rate and basket size through playable awareness campaigns.

    Many Digital Customer Story with Playable
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    Many Digital

    MANY Digital uses gamification to drive app downloads, activate sport sponsorships, and create 743,400 impressions made through 30 campaigns.

    Din Sundhedsfaglige Customer Story with Playable
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    Din Sundhedsfaglige A-kasse

    Insurance fund Din Sundhedsfaglige A-kasse used game mechanics to increase member engagement on their Christmas Calendar 6.5x.

    Q8 & Too Good To Go Customer Story with Playable
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    Q8 & Too Good to Go

    This social responsibility campaign grew engagement by 38,000 sessions for Q8 and their strategic partner.

    Kop & Kande Customer Story with Playable
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    Kop & Kande

    Their gamification campaign resulted in a 74.6% conversion rate and benefited the brand, the partner, and the customers.

    Ekstra Bladet Customer Story with Playable
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    Ekstra Bladet

    Gamification is breaking new ground in the native advertising universe for Ekstra Bladet, including a 50% higher CTR.

    Showing 9 of 27

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