Learn how B2C and B2B brands use Playable.
Thousands of customers have created unique and immersive brand experiences using Playable. The Playable platform has enabled our customers across industries to drive lead generation, data capture, reactivation, revenue, and engagement
Søstrene Grene used Playable to generate brand awareness, high-quality leads, and learn more about their customers.
Here’s how Virgin Red uses Playable, and how one campaign achieved the lowest CPA (cost-per-acquisition) in company history.
DFS reshaped their digital marketing journey for shoppers using gamification, and they partnered with Playable to do it.
How Coop Denmark, Mega Image, Our Co-op and Foodstuffs turn play into footfall, bigger baskets, app adoption and zero-party data.
How adidas LAM harnessed gamification through a World Cup penalty shoot out game, and getting adiClub loyalty members to redeem…
How hummel lifted CTR by 99% and revenue by 77% in one week with gamified email flows.
How Sinful, one of Europe’s leading sex toy retailers, drives permissions, engagement, and sales with marketing gamification.
How Icelandair transformed campaigns into gamified experiences that capture attention, grow their audience, and inspire future travel.
How a beauty brand turns marketing gamification into sustained engagement and measurable revenue growth.
How Bohus is turning customer engagement into insights and personalized marketing communications with Playable and Voyado
How a luxury lighting brand used gamification to create an exhibition that was not only beautiful, but also interactive, memorable,…
How Alka, a Danish Insurance company is achieving remarkable results using gamification to engage both potential customers and current ones.