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  • Sinful Customer Story - Cover Image - Playable
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    Sinful

    How Sinful, one of Europe’s leading sex toy retailers, drives permissions, engagement, and sales with marketing gamification.

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    Paultons Park

    How Paultons Park uses marketing gamification to drive 17k+ leads, 100,000+ game plays, and engage families online. 

    Takk customer story with Playable
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    Takk

    Not-for-profit organisations face a harsh paradox: the need for support is rising, but attention spans and budgets are shrinking. Using...

    Spar UK Customer Story with Playable
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    SPAR UK

    SPAR UK has cracked the code to customer engagement. Their secret? Interactive and gamified seasonal campaign landing pages!

    DFS Customer Story with Playable
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    DFS

    DFS reshaped their digital marketing journey for shoppers using gamification, and they partnered with Playable to do it.

    Ooni Customer Story with Playable
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    Ooni

    Ooni, the popular outdoor pizza oven company, embarked on an innovative marketing journey by teaming up with Playable.

    Søstrene Grene Customer Story with Playable
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    Søstrene Grene

    Søstrene Grene used Playable to generate brand awareness, high-quality leads, and learn more about their customers.

    Virgin Red Customer Story with Playable
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    Virgin Red

    Here’s how Virgin Red uses Playable, and how one campaign achieved the lowest CPA (cost-per-acquisition) in company history.

    Qiagen Customer Story with Playable
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    Qiagen

    QIAGEN’s quizzes keep the medical world educated and informed. One campaign saw 22,868 sessions in a six-week campaign period.

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