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Cases

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  • Danske Bank Customer Story with Playable
    Keep Existing Customers

    Danske Bank

    How Danske Bank got an all-time high CTR of 38.5% by using a quiz.

    Sokos Customer Story with Playable
    Grow Customer Value

    Sokos

    Sokos used gamification and their results went through the roof, including a 135% higher conversion rate than site average.

    Wärtsilä Customer Story with Playable
    Keep Existing Customers

    Wärtsilä

    Wärtsilä needed to drive engagement through digital experiences that resonated and left a lasting impression, including 600 customers who participated.

    Jysk Customer Story with Playable

    Jysk

    JYSK’s HR team wanted to ease the workload when screening for candidates and in the process saved 31,000 working hours.

    The Data & Marketing Association Customer Story with Playable

    The Data & Marketing Association

    The DMA turned to gamification, created a personality test, and increased opt-ins by 300%.

    KLEKT Customer Story with Playable
    Grow Customer Value

    Klekt

    The sneaker marketplace uses games to drive second purchases and increase average order size by 17%.

    Carlsberg Customer Story with Playable
    Get New Customers

    Carlsberg

    The beer brand wanted to engage fans and drive sales, which saw a 2x increase in redemption.

    Costcutter costumer story with Playable
    Keep Existing Customers

    Costcutter

    Costcutter was looking for new ways to engage their consumers, which resulted in average engagement time of 01:36 minutes.

    Natusan Customer Story with Playable
    Get New Customers

    Natusan

    Natusan created a game campaign to educate about domestic waste, which led to a 26% participation rate.

    Showing 9 of 41

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