Learn how B2C and B2B brands use Playable.
Thousands of customers have created unique and immersive brand experiences using Playable. The Playable platform has enabled our customers across industries to drive lead generation, data capture, reactivation, revenue, and engagement
Søstrene Grene used Playable to generate brand awareness, high-quality leads, and learn more about their customers.
Here’s how Virgin Red uses Playable, and how one campaign achieved the lowest CPA (cost-per-acquisition) in company history.
Their gamification campaign resulted in a 74.6% conversion rate and benefited the brand, the partner, and the customers.
Partnering with Playable, SPAR Hungary streamlined their game creation, launching elaborate monthly games, built in-house with remarkable results.
By harnessing the power of play and automating fan engagement, the FAF saw, amongst other great results, a remarkable 21%…
Blush is breaking taboos and achieving great marketing results one gamification campaign at a time.
SPAR UK has cracked the code to customer engagement. Their secret? Interactive and gamified seasonal campaign landing pages!
DFS reshaped their digital marketing journey for shoppers using gamification, and they partnered with Playable to do it.
Ooni, the popular outdoor pizza oven company, embarked on an innovative marketing journey by teaming up with Playable.
Thorpe Park, the UK’s ‘most thrilling theme park’, has been tackling their queue management using Playable’s gamification platform.
Finnish energy supplier improved conversion rate and basket size through playable awareness campaigns.