Discover how leading brands use marketing gamification to drive retention, boost engagement, increase retention, and build long-term customer loyalty.
Hundreds of customers have created immersive and interactive brand experiences using playable marketing. The Playable platform enables marketers across industries to increase lead generation, data capture, engagement, reactivation, and revenues.
Arla Sweden found a way to captivate their target audience to keep them engaged while also triggering interest in sustainability.
The beer brand wanted to engage fans and drive sales, which saw a 2x increase in redemption.
Søstrene Grene used Playable to generate brand awareness, high-quality leads, and learn more about their customers.
74
secondson average is spent on a playable campaign.
23%
average CTR from a playable campaign.
45%
average form completion rate within a game campaign.
56%
people are more likely to click on gamified ad.
Learn more about our gamification software and the features we offer in our platform.